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게임/명일방주(Arknight)

[Arknight] SK-4 & SK-5 guide with photos

Farming Carbon materials essential for building and upgrading infrastructures.

While it depends quite a high average operator levels, clearing the stages is not a problem with a good strategies and guide.

I've selected out a few good guides I've found useful and re-organized them in a screenshot format to know what to expect and make it easy to use when attempting to clear stages.

 

I did not put recommended guies for stage SK-1 through SK-3 as most people seem to have no problem with them.

If there are anyone who would like good recommendations for the stages, let me know via comment and I will add them on.

 

Jump to:

SK-4 guide

SK-5 guide

SK-4 Guide

Operators:

I've marked the must have operators in bold and red.  Remaining operators are free to be switched to other ones that are convenient for use.
For example, Caster to Sniper and Fast Re-Deploy Specialists to Guard or Vanguards

Also recommend using operators that have been promoted at least once and with average level of 30.

  • 2 Vanugards (DP Recovery)
  • 3 Casters (2 ST Casters, 1 AoE Caster)
  • 2 Medics
  • 2 Specialists (1 Shaw (Pushing Specialist), 1 Fast Redeploy Specialist)
    (Fast Redeploy Specialist may be switched to any other low-costing operators.)
  • 1 Defender

Screenshot:

01

Explanation:

  • There are lots of monsters with high physical defend. Caster is much recommended to defeat these monsters.
  • Specialist no.6 is to push the monster at the place toward right, so it wouldn't hit Specialist no.8.
  • Afterwards, Specialist no.8 will manage the top line alone.
    Medic no.7 will heal Specialist no.8 and keep it alive.

SK-5 Guide

Operators:

I've marked the must have operators in bold and red.  Remaining operators are free to be switched to other ones that are convenient for use.
For example, Caster to Sniper and Fast Re-Deploy Specialists to Guard or Vanguards

Also recommend using operators that have been promoted at least once and with average level of 20.

  • 1 Normal Defender
  • 3 Casters (2 ST Casters, 1 AoE Caster)
    (There are lots of high physical defense monsters, so I strongly recommend using Casters for dealing damages.)
  • 1 AoE Sniper
  • 1 DP Recovery Vanguard
  • 1 Slow Supporter
  • 1 Shaw (Pushing Specialist)
  • 1 Medic
  • 1 Guard

Screenshots:

01

Explanation:

  • Shaw and Vanguard/Defender will manage the right-side line.
  • Medic no.9 is for healing Defender no.8.
  • Monsters from the left line will be eliminated by slowing them and dealing as much damage as possible before reaching the exit.
  • After the right lane is all cleared, removing Shaw, Defender and Medic on the right side and instead placing Guard, Caster, or Sniper on the left side to give more damage is an option.
  • At times, a few monsters may escape the right lane defence.
    If this happens, remove Medic and clean them out with Guard or any other dealers.